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Resident evil 4 remake leak imgur
Resident evil 4 remake leak imgur












resident evil 4 remake leak imgur
  1. #Resident evil 4 remake leak imgur full
  2. #Resident evil 4 remake leak imgur Pc
  3. #Resident evil 4 remake leak imgur series

#Resident evil 4 remake leak imgur Pc

Our next two screens seem to be from an FPS test (that’s Frames Per-Second, not First Person Shooter), although that’s just my own speculation (I don’t know anything about tech PC stuff, just ask CJ). Fine, Caution, and Danger are what it always was, classically, although Poison and Virus statuses would also pop up in a few of the games.Įither way, this is a really kickass throwback to the original games, and it has me even more in love with the direction this latest entry is taking.

resident evil 4 remake leak imgur

Since the ECG itself is returning, there’s probably a good chance all of it’s statuses are as well. Considering that, just like the original games, we’ll have to actually stop and check on our health, I’m going to also assume that Ethan will start limp (like the original games as well) when our health is low, or maybe there will be some sort of audio/visual indication (the strap might start blinking red, or start beeping, something like that- something noticeable that we can tell right away that we’ve only got a sliver of our health left).

#Resident evil 4 remake leak imgur full

Probably pushing the View/Touchpad buttons ( yes, the little “two squares overlapping” button on your Xbox One controller is called “View”, you’re welcome) on our consoles of choice will have Ethan bring his wrist up into full view, and we can check our health from here (or maybe he will just raise up his wrist when we check our inventory). I’m going to guess it will probably be somewhere in-between Isaac Clarke’s RIG health bar on his back (which was visible at all times) from the Dead Space franchise, and c hecking our watch in the original Dead Rising. Since RE7 has everything happening in “real time” (bringing up the inventory doesn’t pause the game, for instance), it actually works really well to have our health be something we would also have to physically check. Yeah, if I’m not mistaken, the classic style ECG readout for monitoring health will be returning in RE7. A small wrist-strap on his left arm that very clearly has an Electrocardiogram readout on it. What I was not expecting was what we can see here on Ethan’s wrist. I had been assuming the latter would be returning for RE7, since that style is probably most associated with first person games. Resident Evil has been trying a bunch of different things with it’s health systems recently, from the semi-circle of RE4 and 5, the blocks from RE6, and the simple “screen getting red and blotchy” thing from the two Revelations games. Up until now, we really had no idea how health would be working in RE7. Our first image is what I’m most excited about. Finally, we’ve got a look at some areas that Capcom has been holding back on, as well as an element of gameplay I was not expecting to return. We’ve seen very little that would indicate any sort of bright lighting, or anything even coming close to clean. Most of RE7‘s visual marketing (trailers, screen shots, and even the Beginning Hour demo) have been mainly focusing on the incredibly dark, grungy, and overall REmake look that the game has. Leaked from a closed conference with Capcom and Famitsu, these new screens show off a decidedly different side of Resident Evil VII: Biohazard than we’ve seen up until now. It doesn't matter if it's not as good or not (it's not, it's the worst game in the original series), REmake HD proved that there's a significant number of people out there willing to buy and play old school RE games in 2015.I know I must be starting to sound like a broken record at this point, but god damn am I excited for RE7, and these new screens have my nostalgia mixing in as well. REmake HD was a huge success, so they're hoping to recapture that with RE Zero HD. As you proved by buying a Gamecube for REmake, fans aren't static to one hardware manufacturer and the reason why Capcom's doing this obviously has little to do with nostalgia. Capcom were disappointed by REmake and RE Zero's sales on the Gamecube and Revelations sales on 3DS, so I doubt they care about the three or four fans who chose to go with a Wii U over a PS3/360/PS4/Xbone/PC.Īnd no, your argument is actually pretty hard to grasp.

#Resident evil 4 remake leak imgur series

After the RE4 debacle, any RE fan who was willing to follow the series over to Gamecube (like me) should've known that the franchises future was on PS3/360.Ģ. My fanboy nonsense? You're the one who seems to think the RE audience on Nintendo platforms and Nintendo fanboys are one and the same.ġ.














Resident evil 4 remake leak imgur